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Kirby Super Star - Single Ability Challenge

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Kirby Super Star - Single Ability Challenge (Copy) : Part 1

Well now what have we here? A collaborative project between myself, Roahm, Shagg and Kit, that is what! We got together, decided on 5 powers for each of us to handle from Kirby Super Star, and proceeded to take on The Arena with them! My first one ended up being Copy, which went hilariously well on my first try.

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Kirby Super Star - Single Ability Challenge (Copy) : Part 2

Copy does pretty decent damage, but it is definitely better given to your Helper. T.A.C. performs dramatically better than Kirby's version of Copy. Also of note, since only a few of these are my own videos, there will likely be less for me to say, but hey, a description is a description one way or another!

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Kirby Super Star Arena Project: Mirror Ability Run Part 1

Dear gods, someone cranked Shagg's silliness level up to 11 this time around, that is for sure! I am used to Shagg's commentary being pretty silly, but this is a new level of crazy! It was still quite amusing though, and quite fresh since he is normally a little more reserved, hehe.

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Kirby Super Star Arena Project: Mirror Ability Run Part 2

I still refuse to use Mirror no matter how good its defenses may be. That is how Kirby Super Star works, though, there is a power out there for everyone! I just tend to prefer things with a bit more BAM!

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Kirby Super Star Arena Project: Mirror Ability Run Part 3 (Final)

Mirror is definitely a good power for Shagg. Considering he seems to be having a pretty easy time with the bosses with it. It is certainly not a fast weapon, but it works. These Mirror shenanigans cannot quite compare to the Mirror shenanigans featured in his Shaggario Bros playthrough of this game, though!

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Kirby Super Star Arena Single Power Challenge: Plasma 1/2

Kit being the speed-runner of our group, it only made sense to hand him the ultimate tool for speed-running, Plasma! The only reason it out-performs Hammer when it comes to speed, though, is that it works on EVERY enemy type, and not just things on the ground. This does make quite a huge difference though.

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Kirby Super Star Arena Single Power Challenge: Plasma 2/2

Plasma's one of those moves that really kills the fingers... or in this case, the thumb. You have to wiggle back and forth as fast as you can to built up power, so yeah... I imagine Kit's thumb could use a bag of ice after playing with Plasma for awhile.

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Kirby Super Star Arena Single Ability Challenge - Sword Pt 1

Da na na naaaa~ I honestly was not expecting the Zelda reference in this one. Roahm blends his usual mix of silly and informative here to result in a fun little run with Sword. Sword is pretty versatile, and most importantly to Roahm, stylish, so it was his first pick!

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Kirby Super Star Arena Single Ability Challenge - Sword Pt 2

Pffft... using the music cue every single time he has to get the sword back. Also, the fact that Meta-Knight does not come down right away when you already have a Sword is quite amusing. I would like Sword more myself, but it is actually quite lacking in terms of power.

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Kirby Super Star - Single Ability Challenge (Hammer)

Woo! More Hammer time! Lots of Hammer time! Bash everything with Hammer time! BAM! BAM! BAM! BAM! BAM! Hammer's seriously destructive upper-cut attack allowed me to finish the entire Arena in one video! Now that is some serious power!

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